Searched refs:aPos2D (Results 1 – 1 of 1) sorted by relevance
1101 basegfx::B2DPoint aPos2D(aPos3D.getX(), aPos3D.getY()); in AddToHdlList() local1104 aPos2D *= rVCScene.getObjectTransformation(); in AddToHdlList()1106 …rHdlList.AddHdl(new SdrHdl(Point(basegfx::fround(aPos2D.getX()), basegfx::fround(aPos2D.getY())), … in AddToHdlList()
Completed in 10 milliseconds