Searched refs:aRightUp (Results 1 – 1 of 1) sorted by relevance
315 const basegfx::B2DPoint aRightUp(fDistance, fTopEdge); in create2DDecomposition() local318 …equence(aRetval, impCreatePart(rLineAttribute, aObjectMatrix, aRightDown, aRightUp, false, false)); in create2DDecomposition()
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