Searched refs:aSvgCanvasRange (Results 1 – 1 of 1) sorted by relevance
487 basegfx::B2DRange aSvgCanvasRange; // effective value depends on viewBox in decomposeSvgNode() local522 aSvgCanvasRange = basegfx::B2DRange(0.0, 0.0, fW, fH); in decomposeSvgNode()531 … aViewBoxMapping = rRatio.createMapping(aSvgCanvasRange, *getViewBox()); in decomposeSvgNode()568 aSvgCanvasRange = basegfx::B2DRange(0.0, 0.0, fW, fH); in decomposeSvgNode()587 if(aSvgCanvasRange.isInside(aContentRange)) in decomposeSvgNode()597 aSvgCanvasRange), in decomposeSvgNode()605 else if(aSvgCanvasRange.overlaps(aContentRange)) in decomposeSvgNode()616 aSvgCanvasRange)), in decomposeSvgNode()
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