Searched refs:aTileTopLeft (Results 1 – 1 of 1) sorted by relevance
1993 Point aTileTopLeft; // top, left position of the rendered tile member2105 BitmapEx aTileBitmap( rVDev.GetBitmap( aTileInfo.aTileTopLeft, aTileInfo.aTileSizePixel ) ); in ImplRenderTileRecursive()2126 if( aTileInfo.aTileTopLeft != aTileInfo.aNextTileTopLeft ) in ImplRenderTileRecursive()2131 aCurrPos.Y() = aTileInfo.aTileTopLeft.Y(); in ImplRenderTileRecursive()2144 rVDev.DrawEllipse( Rectangle(aTileInfo.aNextTileTopLeft.X(), aTileInfo.aTileTopLeft.Y(), in ImplRenderTileRecursive()2151 aCurrPos.X() = aTileInfo.aTileTopLeft.X(); in ImplRenderTileRecursive()2162 rVDev.DrawEllipse( Rectangle(aTileInfo.aTileTopLeft.X(), aTileInfo.aNextTileTopLeft.Y(), in ImplRenderTileRecursive()2163 … aTileInfo.aTileTopLeft.X() + aTileInfo.aTileSizePixel.Width() - 1, in ImplRenderTileRecursive()2191 rTileInfo.aTileTopLeft = aTileInfo.aNextTileTopLeft; in ImplRenderTileRecursive()2228 rVDev.DrawRect( Rectangle((rTileInfo.aTileTopLeft.X())*rTileSizePixel.Width(), in ImplRenderTileRecursive()[all …]
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