Searched refs:bNeedToCreate (Results 1 – 1 of 1) sorted by relevance
390 bool bNeedToCreate(aBitmapEx.IsEmpty()); in UserDraw() local392 if(!bNeedToCreate && !aItemTextTitle.Len()) in UserDraw()394 bNeedToCreate = true; in UserDraw()397 if(!bNeedToCreate && aPreparedSize != aSize) in UserDraw()399 bNeedToCreate = true; in UserDraw()402 if(bNeedToCreate) in UserDraw()723 bool bNeedToCreate(aBitmapEx.IsEmpty()); in PaintField() local727 bNeedToCreate = true; in PaintField()732 bNeedToCreate = true; in PaintField()737 bNeedToCreate = true; in PaintField()[all …]
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