Searched refs:bUntil (Results 1 – 2 of 2) sorted by relevance
180 bUntil = sal_False; in MultiSelection()188 if ( !bUntil ) in MultiSelection()192 bUntil = sal_True; in MultiSelection()203 bReady = !bUntil; in MultiSelection()209 if ( !bUntil ) in MultiSelection()213 bUntil = sal_True; in MultiSelection()232 bUntil = sal_False; in MultiSelection()251 if ( bUntil ) in MultiSelection()264 bUntil = sal_False; in MultiSelection()270 bUntil = sal_True; in MultiSelection()[all …]
100 bool bUntil; member106 , bUntil(false) in SfxToDo_Impl()112 , bUntil(bOpUntil) in SfxToDo_Impl()486 bool bUntil = (nMode & SFX_SHELL_POP_UNTIL) == SFX_SHELL_POP_UNTIL; in Pop() local500 if ( bUntil ) aMsg += " (up to)"; in Pop()519 pImp->aToDoStack.Push( SfxToDo_Impl(bPush, bDelete, bUntil, rShell) ); in Pop()625 while ( aToDo.bUntil && pPopped != aToDo.pCluster ); in IMPL_LINK_INLINE_END()1990 while ( aToDo.bUntil && !bFound ); in FlushImpl()
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