Searched refs:getPresetId (Results 1 – 8 of 8) sorted by relevance
186 if( (*aIt)->getPresetId() == aPresetId) in SetFadeEffect()217 const OUString& aPresetId = (*aIt)->getPresetId(); in GetFadeEffect()497 if( ((*aIter)->getPresetId() != aPresetId) || in SetAnimationEffect()551 if( (pEffect->getPresetId() != aPresetId) || in SetAnimationEffect()587 aPresetId = (*aIter)->getPresetId(); in GetAnimationEffect()722 if( ((*aIter)->getPresetId() != aPresetId) || in SetTextAnimationEffect()765 aPresetId = (*aIter)->getPresetId(); in GetTextAnimationEffect()
142 maPresetId = pEffect->getPresetId(); in CustomAnimationPreset()393 const OUString aPresetId( pEffect->getPresetId() ); in importEffects()400 pDescriptor->maLabel = getUINameForPresetId( pEffect->getPresetId() ); in importEffects()595 CustomAnimationPresetPtr pDescriptor( getEffectDescriptor( pEffect->getPresetId() ) ); in changePresetSubType()
123 OUString aPresetId( pPreset->getPresetId() ); in importTransitionsFile()
765 OUString aUIName( getPresets().getUINameForPresetId( pEffect->getPresetId() ) ); in updateControls()776 CustomAnimationPresetPtr pDescriptor = getPresets().getEffectDescriptor( pEffect->getPresetId() ); in updateControls()800 …pSubControl = PropertySubControl::create( mnPropertyType, this, aValue, pEffect->getPresetId(), LI… in updateControls()805 pSubControl->setValue( aValue, pEffect->getPresetId() ); in updateControls()1376 addValue( pSet, nHandlePresetId, makeAny( pEffect->getPresetId() ) ); in createSelectionSet()1414 CustomAnimationPresetPtr pDescriptor = rPresets.getEffectDescriptor( pEffect->getPresetId() ); in createSelectionSet()2026 sPresetId = (*aIter)->getPresetId(); in onChange()
503 if( pPtr.get() && pPtr->getPresetId() == rsPresetId ) in select()
68 const rtl::OUString& getPresetId() const { return maPresetId; } in getPresetId() function in sd::TransitionPreset
57 const rtl::OUString& getPresetId() const { return maPresetId; } in getPresetId() function in sd::CustomAnimationPreset
80 const rtl::OUString& getPresetId() const { return maPresetId; } in getPresetId() function in sd::CustomAnimationEffect
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