Searched refs:lX3 (Results 1 – 1 of 1) sorted by relevance
156 long lX3 = ROUND(lX0 + f * (aItem.lLeft + aItem.lHDist )); in Paint() local214 long lX = (lX1 + lX3) / 2; in Paint()215 DrawArrow(Point(lX1, lY0 - 5), Point(lX3, lY0 - 5), sal_False); in Paint()
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