Searched refs:nHdlCount (Results 1 – 5 of 5) sorted by relevance
456 sal_uInt32 i, nHdlCount = 0; in SEQ() local461 nHdlCount = aCustomShape2d.GetHdlCount(); in SEQ()463 SEQ( REF( com::sun::star::drawing::XCustomShapeHandle ) ) aSeq( nHdlCount ); in SEQ()464 for ( i = 0; i < nHdlCount; i++ ) in SEQ()
265 const sal_uInt32 nHdlCount(aLocalList.GetHdlCount()); in AddToHdlList() local267 if(nHdlCount) in AddToHdlList()273 for(sal_uInt32 a(0L); a < nHdlCount; a++) in AddToHdlList()
148 const sal_uInt32 nHdlCount = rHdlList.GetHdlCount(); in ImpSdrPathDragData() local149 …const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj()… in ImpSdrPathDragData()151 for(sal_uInt32 a(0); a < nHdlCount; a++) in ImpSdrPathDragData()578 const sal_uInt32 nHdlCount = rHdlList.GetHdlCount(); in beginPathDrag() local579 …const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj()… in beginPathDrag()582 for(sal_uInt32 a(0); a < nHdlCount; a++) in beginPathDrag()2047 const sal_uInt32 nHdlCount(aLocalList.GetHdlCount()); in GetHdl() local2049 if(nHdlCount && nHdlNum < nHdlCount) in GetHdl()
1110 const sal_uIntPtr nHdlCount = aHdl.GetHdlCount(); in MouseMove() local1112 for(sal_uIntPtr nHdl = 0; nHdl < nHdlCount; nHdl++ ) in MouseMove()
2440 sal_uIntPtr nHdlCount = rHdlList.GetHdlCount(); in AddToHdlList() local2441 for( sal_uIntPtr nHdl = 0; nHdl < nHdlCount; nHdl++ ) in AddToHdlList()2457 const sal_uInt32 nHdlCount(aLocalList.GetHdlCount()); in GetHdl() local2459 if(nHdlCount && nHdlNum < nHdlCount) in GetHdl()
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