Searched refs:nInsQ0 (Results 1 – 2 of 2) sorted by relevance
147 if ( (nLenDiff * nInsQ0 > nLimit) in WLD()195 nP = Min3( nRepP0, nRepP0, nDelR0 + nInsQ0 ); in WLD()196 npDistance[0] = nInsQ0; // mit einfachem Einfuegen geht's los in WLD()197 npDistance[1] = nInsQ0; in WLD()198 npDistance[2] = nInsQ0; in WLD()238 npMatrix[r][0] = r * nInsQ0; in WLD()266 nQ = nInsQ0; // normale Gewichtung in WLD()382 nInsQ0 = ( nY ? nLimit / nY : nLimit + 1 ); in CalcLPQR()503 nInsQ0( LEVDISDEFAULT_Q0 ), in WLevDistance()534 nInsQ0( rWLD.nInsQ0 ), in WLevDistance()[all …]
130 int nInsQ0; // Einfuegen Gewichtung member in WLevDistance168 inline int GetInsertQ0() const { return( nInsQ0 ); } in GetInsertQ0()205 int nTmp = nInsQ0; in SetInsertQ0()206 nInsQ0 = nNewQ0; in SetInsertQ0()
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