Searched refs:nLineTop (Results 1 – 2 of 2) sorted by relevance
389 long nLineTop = nStartY + nRectHeight * aLinesArr[2 * i + 1]/100 ; in UserDraw() local390 … Point aLineLeft(aLeft.X() /*+ nStartX + nRectWidth * aLinesArr[2 * i]/ 100*/, nLineTop ); in UserDraw()391 Point aLineRight(nStartX + nRectWidth * 90 /100, nLineTop ); in UserDraw()
730 const double nLineTop = rLine.mnBaseLine - mnAscent - nTopOffset; in Paint() local731 if (nLineTop + mnLineHeight< nClipTop) in Paint()733 else if (nLineTop > nClipBottom) in Paint()
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