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Searched refs:nRotateAngle (Results 1 – 5 of 5) sorted by relevance

/aoo41x/main/svx/source/customshapes/
H A DEnhancedCustomShapeEngine.cxx277 sal_Int32 nRotateAngle = aCustomShape2d.GetRotateAngle(); in REF() local
299 nRotateAngle = 0; in REF()
317 if( nRotateAngle ) in REF()
319 double a = nRotateAngle * F_PI18000; in REF()
320 …pRenderedShape->NbcRotate( pSdrObjCustomShape->GetSnapRect().Center(), nRotateAngle, sin( a ), cos… in REF()
400 sal_Int32 nRotateAngle = aCustomShape2d.GetRotateAngle(); in getLineGeometry() local
401 if( nRotateAngle ) in getLineGeometry()
403 double a = nRotateAngle * F_PI18000; in getLineGeometry()
404 pObj->NbcRotate( aRect.Center(), nRotateAngle, sin( a ), cos( a ) ); in getLineGeometry()
H A DEnhancedCustomShape2d.cxx751 nRotateAngle = (sal_Int32)(((SdrObjCustomShape*)pCustomShapeObj)->GetObjectRotation() * 100.0); in EnhancedCustomShape2d()
753 nRotateAngle = pCustomShapeObj->GetRotateAngle(); in EnhancedCustomShape2d()
1180 if ( nRotateAngle ) in GetHandlePosition()
1182 double a = nRotateAngle * F_PI18000; in GetHandlePosition()
1212 if ( nRotateAngle ) in SetHandleControllerPosition()
1214 double a = -nRotateAngle * F_PI18000; in SetHandleControllerPosition()
/aoo41x/main/svx/inc/svx/
H A DEnhancedCustomShape2d.hxx118 sal_Int32 nRotateAngle; member in EnhancedCustomShape2d
166 sal_Int32 GetRotateAngle() { return nRotateAngle; }; in GetRotateAngle()
/aoo41x/main/svx/source/svdraw/
H A Dsvdedtv1.cxx1490 long nRotateAngle=0; in SetGeoAttrToMarked() local
1555 nRotateAngle=((const SfxInt32Item*)pPoolItem)->GetValue()-nOldRotateAngle; in SetGeoAttrToMarked()
1556 bRotate = (nRotateAngle != 0); in SetGeoAttrToMarked()
1647 RotateMarkedObj(aRef,nRotateAngle); in SetGeoAttrToMarked()
/aoo41x/main/filter/source/msfilter/
H A Dmsdffimp.cxx2861 sal_Int32 nRotateAngle = 0; in ImportGradientColor() local
2874 nRotateAngle = GetPropertyValue( DFF_Prop_Rotation, 0 ); in ImportGradientColor()
2875 if(nRotateAngle)//fixed point number in ImportGradientColor()
2876nRotateAngle = ( (sal_Int16)( nRotateAngle >> 16) * 100L ) + ( ( ( nRotateAngle & 0x0000ffff) * 10… in ImportGradientColor()
2877 nRotateAngle = ( nRotateAngle + 5 ) / 10 ;//round up in ImportGradientColor()
2880 nAngle -= nRotateAngle; in ImportGradientColor()

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