Searched refs:pNumStr (Results 1 – 5 of 5) sorted by relevance
62 String* pNumStr; // HTML evtl. SDNUM String member79 pNumStr( NULL ), pName( NULL ), pImageList( NULL ), in ScEEParseEntry()86 pNumStr( NULL ), pName( NULL ), pImageList( NULL ), in ScEEParseEntry()95 if ( pNumStr ) in ~ScEEParseEntry()96 delete pNumStr; in ~ScEEParseEntry()
105 const String* pNumStr = NULL );119 const String* pNumStr = NULL );
67 const String* pNumStr ) in Create() argument70 eNumValType,nNumVal,pNumStr ); in Create()114 const String* pNumStr )120 if ( pNumStr )121 aValStr = *pNumStr;
218 if ( pE->pNumStr ) in WriteToDocument()220 aNumStr = *pE->pNumStr; in WriteToDocument()
1000 pActEntry->pNumStr = new String( pOption->GetString() ); in TableDataOn()2096 ::std::auto_ptr< String > pValStr, pNumStr; in DataOn()2111 pNumStr.reset( new String( aIter->GetString() ) ); in DataOn()2120 mxCurrEntry->pNumStr = pNumStr.release(); in DataOn()
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