Searched refs:pOutItemSet (Results 1 – 3 of 3) sorted by relevance
162 const SfxItemSet* pOutItemSet = pDlg->GetOutputItemSet(); in executeDispatch_PositionAndSize() local163 if(pOutItemSet) in executeDispatch_PositionAndSize()166 … aItemSet.Put(*pOutItemSet);//overwrite old values with new values (-> all items are set) in executeDispatch_PositionAndSize()
511 const SfxItemSet* pOutItemSet = aDlg.GetOutputItemSet(); in executeDispatch_InsertTrendline() local512 if( pOutItemSet ) in executeDispatch_InsertTrendline()515 aItemConverter.ApplyItemSet( *pOutItemSet ); in executeDispatch_InsertTrendline()561 const SfxItemSet* pOutItemSet = aDlg.GetOutputItemSet(); in executeDispatch_InsertYErrorBars() local562 if( pOutItemSet ) in executeDispatch_InsertYErrorBars()565 aItemConverter.ApplyItemSet( *pOutItemSet ); in executeDispatch_InsertYErrorBars()
813 const SfxItemSet* pOutItemSet = aDlg.GetOutputItemSet(); in executeDlg_ObjectProperties_withoutUndoGuard() local814 if(pOutItemSet) in executeDlg_ObjectProperties_withoutUndoGuard()817 apItemConverter->ApplyItemSet( *pOutItemSet );//model should be changed now in executeDlg_ObjectProperties_withoutUndoGuard()
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