Searched refs:rLightSourceDirection (Results 1 – 1 of 1) sorted by relevance
79 , const OUString& rLightSourceDirection in lcl_RotateLightSource() argument91 if( xSceneProperties->getPropertyValue( rLightSourceDirection ) >>= aLight ) in lcl_RotateLightSource()96 xSceneProperties->setPropertyValue( rLightSourceDirection in lcl_RotateLightSource()
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