Home
last modified time | relevance | path

Searched refs:CellUndo (Results 1 – 4 of 4) sorted by relevance

/aoo42x/main/svx/source/table/
H A Dtableundo.cxx47 CellUndo::CellUndo( const SdrObjectWeakRef& xObjRef, const CellRef& xCell ) in CellUndo() function in sdr::table::CellUndo
60 CellUndo::~CellUndo() in ~CellUndo()
67 void CellUndo::dispose() in dispose()
80 void CellUndo::ObjectInDestruction(const SdrObject& ) in ObjectInDestruction()
85 void CellUndo::Undo() in Undo()
97 void CellUndo::Redo() in Redo()
106 sal_Bool CellUndo::Merge( SfxUndoAction *pNextAction ) in Merge()
108 CellUndo* pNext = dynamic_cast< CellUndo* >( pNextAction ); in Merge()
119 void CellUndo::setDataToCell( const Data& rData ) in setDataToCell()
148 void CellUndo::getDataFromCell( Data& rData ) in getDataFromCell()
H A Dtableundo.hxx46 class CellUndo : public SdrUndoAction, public sdr::ObjectUser class
49 CellUndo( const SdrObjectWeakRef& xObjRef, const CellRef& xCell );
50 virtual ~CellUndo();
H A Dcell.hxx62 friend class CellUndo;
H A Dcell.cxx742 GetModel()->AddUndo( new CellUndo( &rObj, xCell ) ); in AddUndo()

Completed in 36 milliseconds