Searched refs:F_IN_PAINT (Results 1 – 2 of 2) sorted by relevance
548 if( !(nFlags & F_IN_PAINT )) in InvalidateEntriesFrom()558 if( !(nFlags & F_IN_PAINT )) in InvalidateEntry()581 if( !(nFlags & F_IN_PAINT )) in InvalidateEntry()897 nFlags |= F_IN_PAINT; in Paint()979 nFlags &= (~F_IN_PAINT); in Paint()
83 #define F_IN_PAINT 0x1000 macro
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