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Searched refs:NormAngle360 (Results 1 – 13 of 13) sorted by relevance

/aoo42x/main/svx/source/svdraw/
H A Dsvdocirc.cxx138 nStartWink=NormAngle360(nNewStartWink); in SdrCircObj()
139 nEndWink=NormAngle360(nNewEndWink); in SdrCircObj()
542 nWink=NormAngle360(nWink); in applySpecialDrag()
644 nStart=NormAngle360(GetAngle(aP)); in SetCreateParams()
651 nStart=NormAngle360(nStart); in SetCreateParams()
665 nEnd=NormAngle360(GetAngle(aP)); in SetCreateParams()
672 nEnd=NormAngle360(nEnd); in SetCreateParams()
862 nStartWink=NormAngle360(nS0); in NbcResize()
863 nEndWink =NormAngle360(nE0); in NbcResize()
932 nStartWink=NormAngle360(nStartWink); in NbcMirror()
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H A Dsvdotxtr.cxx218 long a=NormAngle360(aGeo.nDrehWink); in NbcResize()
267 aGeo.nDrehWink=NormAngle360(nWink); in NbcRotate()
271 aGeo.nDrehWink=NormAngle360(aGeo.nDrehWink+nWink); in NbcRotate()
329 long a=NormAngle360(aGeo.nDrehWink); in NbcMirror()
H A Dsvddrgmt.cxx1115 long nWink=NormAngle360(GetAngle(aPnt-aRef)); in MoveSdrDrag()
1120 nNeuWink=NormAngle360(nNeuWink); in MoveSdrDrag()
2154 sal_Int32 nTmpWink(NormAngle360(nWink)); in TakeSdrDragComment()
2199 long nNeuWink=NormAngle360(GetAngle(aPnt-DragStat().GetRef1())-nWink0); in MoveSdrDrag()
2441 nNeuWink=NormAngle360(nNeuWink); in MoveSdrDrag()
2577 nWink1=NormAngle360(nWink1); in ImpCheckSide()
2611 nWink=NormAngle360(GetAngle(aDif)); in BeginSdrDrag()
3272 nPntWink=NormAngle360(nPntWink); in MoveSdrDrag()
3303 long nMul=(long)(nUmfang*NormAngle360(nPntWink)/36000); in MoveSdrDrag()
H A Dsvdopath.cxx326 dAngle=NormAngle360(dAngle); in CalcCircle()
327 long nTmpAngle=NormAngle360(9000-dAngle); in CalcCircle()
336 nCircStWink=NormAngle360(nTangAngle-9000); in CalcCircle()
337 nCircRelWink=NormAngle360(2*dAngle); in CalcCircle()
341 nCircStWink=NormAngle360(nTangAngle+9000); in CalcCircle()
342 nCircRelWink=-NormAngle360(36000-2*dAngle); in CalcCircle()
355 nCircRelWink=NormAngle360(nCircRelWink); in CalcCircle()
375 … sal_uInt16(NormAngle360(nCircStWink+nCircRelWink+5)/10),sal_uInt16((nCircStWink+5)/10),sal_False); in GetCirclePoly()
3104 aGeo.nDrehWink = NormAngle360(FRound(-fRotate / F_PI18000)); in TRSetBaseGeometry()
H A Dsvdglue.cxx146 nWink=NormAngle360(nWink); in SetAlignAngle()
170 nWink=NormAngle360(nWink); in EscAngleToDir()
H A Dsvdomeas.cxx462 long nTmpWink=NormAngle360(rPol.nTextWink-rRec.nTextAutoAngleView); in ImpCalcGeometrics()
470 rPol.nTextWink=NormAngle360(rPol.nTextWink); in ImpCalcGeometrics()
473 rPol.nHlpWink=NormAngle360(rPol.nHlpWink); in ImpCalcGeometrics()
H A Dsvdtrans.cxx529 long NormAngle360(long a) in NormAngle360() function
613 rGeo.nDrehWink=NormAngle360(rGeo.nDrehWink); in Poly2Rect()
H A Dsvdotext.cxx1844 aGeoStat.nDrehWink = NormAngle360(FRound(-fRotate / F_PI18000)); in TRSetBaseGeometry()
H A Dsvdoashp.cxx3370 aGeoStat.nDrehWink = NormAngle360(FRound(-fRotate / F_PI18000)); in TRSetBaseGeometry()
/aoo42x/main/sd/source/ui/func/
H A Dfusel.cxx209 nAngle0 = NormAngle360(nAngle0); in MouseButtonDown()
757 nAngle1 = NormAngle360(nAngle1); in MouseButtonUp()
/aoo42x/main/svx/inc/svx/
H A Dsvdtrans.hxx178 SVX_DLLPUBLIC long NormAngle360(long a); // Winkel normalisieren auf 0.00..359.99
/aoo42x/main/svx/source/engine3d/
H A Ddragmt3d.cxx406 fWAngle = NormAngle360(GetAngle(rPnt - DragStat().GetRef1()) - in MoveSdrDrag()
/aoo42x/main/filter/source/msfilter/
H A Dmsdffimp.cxx386 nAngle = NormAngle360( -nAngle ); in Fix16ToAngle()
4663 nEndAngle = NormAngle360( - (sal_Int32)fNumber * 100 ); in ImportShape()
4679 nEndAngle = NormAngle360( - (sal_Int32)fNumber * 100 ); in ImportShape()
4687 nStartAngle = NormAngle360( - (sal_Int32)fNumber * 100 ); in ImportShape()

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