Home
last modified time | relevance | path

Searched refs:Svx3DLightDirection4Item (Results 1 – 7 of 7) sorted by relevance

/aoo42x/main/svx/inc/svx/
H A Dsvx3ditems.hxx292 class SVX_DLLPUBLIC Svx3DLightDirection4Item : public SvxB3DVectorItem { class
294 Svx3DLightDirection4Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0));
H A Dscene3d.hxx178 …{ return ((const Svx3DLightDirection4Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4… in GetLightDirection4()
/aoo42x/main/svx/source/engine3d/
H A Dsvx3ditems.cxx241 Svx3DLightDirection4Item::Svx3DLightDirection4Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection4Item() function in Svx3DLightDirection4Item
/aoo42x/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneIllumination.cxx437 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection4Item&)a3DLight… in IMPL_LINK()
616 aItemSet.Put(Svx3DLightDirection4Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
/aoo42x/main/svx/source/dialog/
H A Ddlgctl3d.cxx811 case 3: aSet.Put(Svx3DLightDirection4Item(aDirection)); break; in SetPosition()
971 …case 3 : return ((const Svx3DLightDirection4Item&)aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION… in GetLightDirection()
/aoo42x/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx939 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection4Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
/aoo42x/main/svx/source/svdraw/
H A Dsvdattr.cxx280 …calPoolDefaults[ SDRATTR_3DSCENE_LIGHTDIRECTION_4 - SDRATTR_START ] = new Svx3DLightDirection4Item; in SdrItemPool()

Completed in 179 milliseconds