Searched refs:aColB (Results 1 – 4 of 4) sorted by relevance
171 Color aColB(GetPaintView().getOptionsDrawinglayer().GetStripeColorB()); in impCreateOverlayManager() local175 aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor(); in impCreateOverlayManager()176 aColB.Invert(); in impCreateOverlayManager()180 mpOverlayManager->setStripeColorB(aColB); in impCreateOverlayManager()
119 basegfx::BColor aColB(aSvtOptionsDrawinglayer.GetStripeColorB().getBColor()); in createPrimitive2DSequenceInCurrentState() local124 aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor().getBColor(); in createPrimitive2DSequenceInCurrentState()125 aColB.invert(); in createPrimitive2DSequenceInCurrentState()132 aColB, in createPrimitive2DSequenceInCurrentState()968 basegfx::BColor aColB(aSvtOptionsDrawinglayer.GetStripeColorB().getBColor()); in AddConnectorOverlays() local973 … aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor().getBColor(); in AddConnectorOverlays()974 aColB.invert(); in AddConnectorOverlays()979 aEdgePolygon, aColA, aColB, fStripeLength)); in AddConnectorOverlays()
100 const Color aColB(aColorB); in createDefaultGluepoint_9x9() local102 const BitmapColor aPixColorB(aColB); in createDefaultGluepoint_9x9()
53 sal_Int32 nStepWidth, Color aColA, Color aColB, sal_Bool bHorizontal) const;
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