Searched refs:aGrayTone (Results 1 – 2 of 2) sorted by relevance
101 const basegfx::BColor aGrayTone(0xc0 / 255.0, 0xc0 / 255.0, 0xc0 / 255.0); in createHiddenGeometryPrimitives2D() local105 aGrayTone); in createHiddenGeometryPrimitives2D()
246 const basegfx::BColor aGrayTone(0xc0 / 255.0, 0xc0 / 255.0, 0xc0 / 255.0); in createPlaceholderDecomposition() local249 Primitive2DReference xRetval(new PolygonHairlinePrimitive2D(aOutline, aGrayTone)); in createPlaceholderDecomposition()
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