Searched refs:aPaintSize (Results 1 – 2 of 2) sorted by relevance
161 Size aPaintSize = aWinSize; in UserDraw() local165 aPaintSize.Width() = aWinSize.Height() * 100 / nRelGrf; in UserDraw()166 aBLPos.X() += (aWinSize.Width() - aPaintSize.Width()) /2; in UserDraw()170 aPaintSize.Height() = aWinSize.Width() * nRelGrf/100; in UserDraw()173 aBLPos.X() -= aPaintSize.Width() /2; in UserDraw()174 aBLPos.Y() -= aPaintSize.Height() /2; in UserDraw()176 aPaintSize.Width() *= 2; in UserDraw()177 aPaintSize.Height() *= 2; in UserDraw()178 if(aPaintSize.Height() < 2) in UserDraw()179 aPaintSize.Height() = 2; in UserDraw()[all …]
74 const Size aPaintSize = _rPaintRect.GetSize(); in lcl_calcPaintSize() local76 const double nRatioX = 1.0 * aPaintSize.Width() / _rBitmapSize.Width(); in lcl_calcPaintSize()77 const double nRatioY = 1.0 * aPaintSize.Height() / _rBitmapSize.Height(); in lcl_calcPaintSize()139 const Size aPaintSize = lcl_calcPaintSize( aDrawRect, rBitmapSize ); in ImplDraw() local141 lcl_centerWithin( aDrawRect, aPaintSize ), in ImplDraw()142 aPaintSize, in ImplDraw()
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