Searched refs:aPathLoop (Results 1 – 1 of 1) sorted by relevance
98 WizardPath::const_iterator aPathLoop = _rPath.begin(); in getStateIndexInPath() local99 for ( ; aPathLoop != _rPath.end(); ++aPathLoop, ++nStateIndexInPath ) in getStateIndexInPath()100 if ( *aPathLoop == _nState ) in getStateIndexInPath()102 if ( aPathLoop == _rPath.end() ) in getStateIndexInPath()
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