Searched refs:aRects (Results 1 – 6 of 6) sorted by relevance
/aoo42x/main/svtools/source/hatchwindow/ |
H A D | ipwin.cxx | 96 aRects[ 0 ] = aOuter; in FillMoveRectsPixel() 97 aRects[ 0 ].Bottom() = aRects[ 0 ].Top() + aBorder.Height() -1; in FillMoveRectsPixel() 99 aRects[ 1 ] = aOuter; in FillMoveRectsPixel() 100 aRects[ 1 ].Left() = aRects[ 1 ].Right() - aBorder.Width() -1; in FillMoveRectsPixel() 102 aRects[ 2 ] = aOuter; in FillMoveRectsPixel() 103 aRects[ 2 ].Top() = aRects[ 2 ].Bottom() - aBorder.Height() -1; in FillMoveRectsPixel() 105 aRects[ 3 ] = aOuter; in FillMoveRectsPixel() 106 aRects[ 3 ].Right() = aRects[ 3 ].Left() + aBorder.Width() -1; in FillMoveRectsPixel() 133 Rectangle aRects[ 8 ]; in Draw() local 134 FillHandleRectsPixel( aRects ); in Draw() [all …]
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H A D | ipwin.hxx | 62 void FillHandleRectsPixel( Rectangle aRects[ 8 ] ) const; 63 void FillMoveRectsPixel( Rectangle aRects[ 4 ] ) const;
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/aoo42x/main/toolkit/source/awt/ |
H A D | vclxregion.cxx | 157 ::com::sun::star::uno::Sequence< ::com::sun::star::awt::Rectangle > aRects(aRectangles.size()); in getRectangles() 162 aRects.getArray()[a++] = AWTRectangle(*aRectIter); in getRectangles() 172 return aRects; in getRectangles()
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/aoo42x/main/svtools/source/contnr/ |
H A D | svtabbx.cxx | 1292 MetricVector aRects; in GetFieldIndexAtPoint() local 1293 if ( GetGlyphBoundRects(Point(0,0),sText,0,STRING_LEN,0,aRects) ) in GetFieldIndexAtPoint() 1295 for (MetricVector::iterator aIter = aRects.begin(); aIter != aRects.end(); ++aIter) in GetFieldIndexAtPoint() 1298 return aIter - aRects.begin(); in GetFieldIndexAtPoint()
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/aoo42x/main/toolkit/source/helper/ |
H A D | vclunohelper.cxx | 145 …::com::sun::star::uno::Sequence< ::com::sun::star::awt::Rectangle > aRects = rxRegion->getRectangl… in GetRegion() 146 sal_Int32 nRects = aRects.getLength(); in GetRegion() 148 aRegion.Union( VCLRectangle( aRects.getArray()[n] ) ); in GetRegion()
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/aoo42x/main/vcl/aqua/source/gdi/ |
H A D | salgdi.cxx | 1354 static const CGRect aRects[2] = { { {0,0}, { 2, 2 } }, { { 2, 2 }, { 2, 2 } } }; in DrawPattern50() local 1355 CGContextAddRects( rContext, aRects, 2 ); in DrawPattern50()
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