Searched refs:aShadow2DRange (Results 1 – 2 of 2) sorted by relevance
147 const basegfx::B2DRange aShadow2DRange( in create2DDecomposition() local152 if(aViewRange.isEmpty() || aShadow2DRange.overlaps(aViewRange)) in create2DDecomposition()458 …const basegfx::B2DRange aShadow2DRange(getB2DRangeFromPrimitive2DSequence(maShadowPrimitives, rVie… in getB2DRange() local460 if(!aShadow2DRange.isEmpty()) in getB2DRange()462 aRetval.expand(aShadow2DRange); in getB2DRange()
142 …const basegfx::B2DRange aShadow2DRange(getB2DRangeFromPrimitive2DSequence(maShadowPrimitives, rVie… in getB2DRange() local144 if(!aShadow2DRange.isEmpty()) in getB2DRange()146 aNewRange.expand(aShadow2DRange); in getB2DRange()
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