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Searched refs:aStandardYAxis (Results 1 – 1 of 1) sorted by relevance

/aoo42x/main/drawinglayer/source/primitive2d/
H A Dsceneprimitive2d.cxx227 const basegfx::B2DVector aStandardYAxis(0.0, 1.0); in create2DDecomposition() local
228 const basegfx::B2DVector aUnitRangeYAxis(aObjToUnit * aStandardYAxis); in create2DDecomposition()
230 …aStandardNull) || !aUnitRangeXAxis.equal(aStandardXAxis) || !aUnitRangeYAxis.equal(aStandardYAxis)) in create2DDecomposition()

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