Searched refs:bCursor (Results 1 – 11 of 11) sorted by relevance
97 bool bCursor; member99 FieldShadowState(): mpShadowFld(0),bCursor(false),bMouse(false) in FieldShadowState()267 void SetShadowState(const SwPostItField* pFld,bool bCursor = true);
1457 void SwPostItMgr::SetShadowState(const SwPostItField* pFld,bool bCursor) in SetShadowState() argument1479 mShadowState.bCursor = false; in SetShadowState()1483 if (bCursor) in SetShadowState()1484 mShadowState.bCursor = true; in SetShadowState()1492 if (bCursor) in SetShadowState()1493 mShadowState.bCursor = false; in SetShadowState()1496 if (!mShadowState.bCursor && !mShadowState.bMouse) in SetShadowState()
61 sal_Bool bCursor = sal_False, in ButtonFrame() argument69 ,bCurs(bCursor) in ButtonFrame()
149 sal_Bool bCursor; member
139 sal_Bool bCursor; member156 bCursor = sal_True; in Impl_IMEInfos()707 if ( bVisCursor && ( !mpIMEInfos || mpIMEInfos->bCursor ) ) in ImplRepaint()2294 mpIMEInfos->bCursor = pData->IsCursorVisible(); in Command()
332 bCursor = sal_True; in TEIMEInfos()
1008 mpImpl->mpTextEngine->mpIMEInfos->bCursor = pData->IsCursorVisible(); in Command()
884 bCursor = sal_True; in ImplIMEInfos()
145 sal_Bool bCursor; member
580 mpIMEInfos->bCursor = pData->IsCursorVisible(); in Command()
825 sal_Bool bCursor = pSelObj->IsCursorOnly(); in FillRenderMarkData() local845 if ( bCursor || bSheet ) // nothing selected -> use whole tables in FillRenderMarkData()
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