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Searched refs:bDefPointer (Results 1 – 1 of 1) sorted by relevance

/aoo42x/main/sd/source/ui/func/
H A Dfudraw.cxx601 sal_Bool bDefPointer = sal_True; in ForcePointer() local
621 bDefPointer = sal_False; in ForcePointer()
634 bDefPointer = sal_False; in ForcePointer()
647 bDefPointer = sal_False; in ForcePointer()
675bDefPointer = sal_False; // Otherwise it'll be calles Joes routine and the mousepointer will r… in ForcePointer()
698 bDefPointer = sal_False; in ForcePointer()
706 bDefPointer = !SetPointer(pObj, aPnt); in ForcePointer()
708 if (bDefPointer && (pObj->ISA(SdrObjGroup) || pObj->ISA(E3dPolyScene))) in ForcePointer()
712 bDefPointer = !SetPointer(pObj, aPnt); in ForcePointer()
718 if (bDefPointer) in ForcePointer()

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