Searched refs:bHad (Results 1 – 2 of 2) sorted by relevance
240 sal_Bool bHad = sal_False; in DrawingSingle() local249 if (!bHad) in DrawingSingle()251 bHad = sal_True; in DrawingSingle()254 else if (bHad) in DrawingSingle()257 bHad = sal_False; in DrawingSingle()262 if (bHad) in DrawingSingle()
1672 bool bHad(false); in GetChangedAreaRegion() local1685 if(!bHad) in GetChangedAreaRegion()1693 else if(bHad) in GetChangedAreaRegion()1696 bHad = false; in GetChangedAreaRegion()1702 if(bHad) in GetChangedAreaRegion()1718 sal_Bool bHad = sal_False; in SetChangedClip() local1727 if (!bHad) in SetChangedClip()1730 bHad = sal_True; in SetChangedClip()1734 else if (bHad) in SetChangedClip()1737 bHad = sal_False; in SetChangedClip()[all …]
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