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Searched refs:bIndexAUsed (Results 1 – 1 of 1) sorted by relevance

/aoo42x/main/drawinglayer/source/primitive3d/
H A Dsdrextrudeprimitive3d.cxx265 const bool bIndexAUsed(nIndexA != nPointCount); in create3DDecomposition() local
274 else if(bIndexAUsed && bIndexBUsed) in create3DDecomposition()
290 if(bIndexAUsed) in create3DDecomposition()

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