Searched refs:bNoUI (Results 1 – 3 of 3) sorted by relevance
159 sal_Bool bNoUI; // UI nur vom Parent Dispatcher member349 pImp->bNoUI = sal_False; in Construct_Impl()1766 …if ( pImp->bQuiet || pImp->bNoUI || (pImp->pFrame && pImp->pFrame->GetObjectShell()->IsPreview()) ) in _Update_Impl()2812 sal_Bool bWasHidden = pImp->bNoUI; in HideUI()2813 pImp->bNoUI = bHide; in HideUI()
220 sal_Bool LockOrigFileOnDemand( sal_Bool bLoading, sal_Bool bNoUI );
1113 sal_Bool SfxMedium::LockOrigFileOnDemand( sal_Bool bLoading, sal_Bool bNoUI ) in LockOrigFileOnDemand() argument1287 if ( !bResult && !bNoUI ) in LockOrigFileOnDemand()1378 if ( !bResult && !bNoUI ) in LockOrigFileOnDemand()
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