Searched refs:bQuiet (Results 1 – 11 of 11) sorted by relevance
38 Private bQuiet As Boolean47 bQuiet = False56 If bQuiet = False Then63 bQuiet = quiet
90 sal_Bool RemoteControlCommunicationManager::bQuiet = sal_False; member in RemoteControlCommunicationManager104 if ( bQuiet ) in RemoteControlCommunicationManager()250 bQuiet = ( aConf.ReadKey("Quiet","no").CompareIgnoreCaseToAscii("yes") == COMPARE_EQUAL ); in GetPort()767 if (!m_pDbgWin->bQuiet) in QueCommands()867 m_pDbgWin->bQuiet = sal_True; in ImplRemoteControl()869 m_pDbgWin->bQuiet = sal_False; in ImplRemoteControl()908 m_pDbgWin->bQuiet = sal_True; // Keine Ausgabe mehr im Debugwindow in ~ImplRemoteControl()
93 , bQuiet(sal_False) in EditWindow()134 if ( bQuiet ) return; in AddText()
55 static sal_Bool bQuiet; member in RemoteControlCommunicationManager
64 sal_Bool bQuiet; member in EditWindow
2610 m_pDbgWin->bQuiet = sal_True; in Execute()2615 m_pDbgWin->bQuiet = sal_False; in Execute()
161 sal_Bool bQuiet; // nur parent dispatcher verwenden member351 pImp->bQuiet = sal_False; in Construct_Impl()1757 if ( pImp->pParent && !pImp->bQuiet /* && bUIActive */ ) in _Update_Impl()1766 …if ( pImp->bQuiet || pImp->bNoUI || (pImp->pFrame && pImp->pFrame->GetObjectShell()->IsPreview()) ) in _Update_Impl()2305 if ( pImp->bQuiet ) in _FindServer()2436 if ( pImp->bQuiet ) in HasSlot_Impl()2643 if ( rDisp.pImp->bQuiet ) in Popup()2683 if ( rDisp.pImp->bQuiet ) in ExecutePopup()2860 pImp->bQuiet = bOn; in SetQuietMode_Impl()
107 sal_Bool bQuiet = sal_False; in ExecSearch() local109 bQuiet = ((const SfxBoolItem*) pItem)->GetValue(); in ExecSearch()111 sal_Bool bApi = bQuiet | bNoMessage; in ExecSearch()
47 bool bQuiet; member in LngParser
178 sal_Bool SetSourceInBasic( sal_Bool bQuiet = sal_True );
501 sal_Bool EditorWindow::SetSourceInBasic( sal_Bool bQuiet ) in SetSourceInBasic() argument503 (void)bQuiet; in SetSourceInBasic()
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