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Searched refs:bSphereY (Results 1 – 3 of 3) sorted by relevance

/aoo42x/main/drawinglayer/source/primitive3d/
H A Dsdrsphereprimitive3d.cxx80 …const bool bSphereY(::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttri… in create3DDecomposition() local
89 if(bSphereX || bObjectSpecificX || bSphereY || bObjectSpecificY) in create3DDecomposition()
109 bSphereX || bObjectSpecificX, bSphereY || bObjectSpecificY); in create3DDecomposition()
H A Dsdrcubeprimitive3d.cxx83 …const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == get… in create3DDecomposition() local
92 if(bSphereX || bSphereY) in create3DDecomposition()
97 … aFill = basegfx::tools::applyDefaultTextureCoordinatesSphere(aFill, aCenter, bSphereX, bSphereY); in create3DDecomposition()
H A Dsdrdecompositiontools3d.cxx111 …const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eMo… in applyTextureTo3DGeometry() local
122 if(bSphereX || bSphereY) in applyTextureTo3DGeometry()
129 …l[a] = basegfx::tools::applyDefaultTextureCoordinatesSphere(rFill[a], aCenter, bSphereX, bSphereY); in applyTextureTo3DGeometry()

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