Searched refs:bUpSideDown (Results 1 – 2 of 2) sorted by relevance
100 bool bUpSideDown; // Beim Shear/Slant gespiegelt member in SdrDragShear
2280 bUpSideDown(false), in SdrDragShear()2292 if(bUpSideDown) in TakeSdrDragComment()2442 bUpSideDown=nNeuWink>9000 && nNeuWink<27000; in MoveSdrDrag()2448 if (bUpSideDown) nNeuWink-=18000; in MoveSdrDrag()
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