Searched refs:compare_direction (Results 1 – 1 of 1) sorted by relevance
1006 static bool compare_direction( const Direction3D& d1, const Direction3D& d2 ) in compare_direction() function1075 if( compare_direction( aFirstLightDirection, pLighting1Defaults[j] ) && in getExtrusionLightingDirectionState()1076 compare_direction( aSecondLightDirection, pLighting2Defaults[j] )) in getExtrusionLightingDirectionState()
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