/aoo42x/main/vcl/unx/generic/app/ |
H A D | i18n_cb.cxx | 467 const char *direction = "?"; in PreeditCaretCallback() local 476 switch ( call_data->direction ) in PreeditCaretCallback() 478 case XIMForwardChar: direction = "Forward char"; break; in PreeditCaretCallback() 479 case XIMBackwardChar: direction = "Backward char"; break; in PreeditCaretCallback() 480 case XIMForwardWord: direction = "Forward word"; break; in PreeditCaretCallback() 481 case XIMBackwardWord: direction = "Backward word"; break; in PreeditCaretCallback() 482 case XIMCaretUp: direction = "Caret up"; break; in PreeditCaretCallback() 483 case XIMCaretDown: direction = "Caret down"; break; in PreeditCaretCallback() 484 case XIMNextLine: direction = "Next line"; break; in PreeditCaretCallback() 485 case XIMPreviousLine: direction = "Previous line"; break; in PreeditCaretCallback() [all …]
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/aoo42x/main/offapi/com/sun/star/chart2/ |
H A D | RelativeSize.idl | 42 /** The extension in the primary direction. The direction is 45 <p>Typically, the direction is determined by an 47 direction of a given orientation-angle.</p> 58 /** The extension in the secondary direction. The direction is 61 <p>Typically, the direction is determined by an 63 direction perpendicular to a given orientation-angle.</p>
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H A D | RelativePosition.idl | 45 /** The position in the primary direction. 46 The direction is defined by the object using this point. 48 <p>For example for western languages the primary direction may be 56 /** The position in the secondary direction. 57 The direction is defined by the object using this point. 59 <p>For example for western languages the secondary direction may be
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H A D | AxisOrientation.idl | 34 /** means equal to the primary writing direction 38 /** means the opposite of the primary writing direction
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/aoo42x/main/i18npool/source/characterclassification/ |
H A D | scripttypedetector.cxx | 78 …ScriptDirection( const ::rtl::OUString& Text, sal_Int32 nPos, sal_Int16 direction ) throw (::com::… in beginOfScriptDirection() argument 84 if (direction != getScriptDirection(Text, cPos, direction)) in beginOfScriptDirection() 92 …ScriptDirection( const ::rtl::OUString& Text, sal_Int32 nPos, sal_Int16 direction ) throw (::com::… in endOfScriptDirection() argument 99 if (direction != getScriptDirection(Text, cPos, direction)) in endOfScriptDirection()
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/aoo42x/main/offapi/com/sun/star/rendering/ |
H A D | TextDirection.idl | 28 /** Specifies main text direction in a text portion.<p> 36 /// Reference point is left, main direction is from left to right 38 /// Reference point is left, main direction is from left to right 41 /// Reference point is right, main direction is from right to left 43 /// Reference point is right, main direction is from right to left
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H A D | Texture.idl | 132 /** Repeat mode of the texture, x direction.<p> 134 The repeat mode is separated into x and y direction, this is 135 the x direction part. Permissible values are from the 140 /** Repeat mode of the texture, y direction.<p> 142 The repeat mode is separated into x and y direction, this is 143 the y direction part. Permissible values are from the
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H A D | XCanvasFont.idl | 77 Main text direction for the string specified. The main text 78 direction is e.g. important for characters that are not 80 writing direction. Make sure that across text portions and 81 lines, the direction is set consistently.
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H A D | Caret.idl | 40 inserting text in the layout's main text direction. 48 at a direction change opposite to the layout's main text 49 direction.
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H A D | XTextLayout.idl | 358 continuous, if e.g. the text direction changes in the middle 384 depending on the writing direction (horizontally or 391 left edge of this object, depending on the writing direction. 397 /** This method returns the main writing direction.<p> 399 This method returns the main writing direction of this layout, 402 @returns the main text direction of this layout.
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H A D | XGraphicDevice.idl | 104 direction. 115 direction. 233 increasing x direction, and is constant in y 234 direction. Equivalent to svg linear gradient
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/aoo42x/main/sal/rtl/source/ |
H A D | cipher.c | 251 rtlCipherDirection direction, 260 rtlCipherDirection direction, 269 rtlCipherDirection direction, 785 rtlCipherDirection direction, in __rtl_cipherBF_updateECB() argument 794 if (direction == rtl_Cipher_DirectionEncode) in __rtl_cipherBF_updateECB() 820 rtlCipherDirection direction, in __rtl_cipherBF_updateCBC() argument 829 if (direction == rtl_Cipher_DirectionEncode) in __rtl_cipherBF_updateCBC() 873 rtlCipherDirection direction, in __rtl_cipherBF_updateCFB() argument 894 if (direction == rtl_Cipher_DirectionEncode) in __rtl_cipherBF_updateCFB()
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/aoo42x/main/offapi/com/sun/star/i18n/ |
H A D | ScriptDirection.idl | 35 /** Script direction constants to use with 43 /// Script direction is neutral 46 /// Script direction is left to right 49 /// Script direction is right to left
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/aoo42x/main/slideshow/qa/tools/ |
H A D | mktransitions.pl | 143 my $direction = pop @_; 151 …type=\"",$transitionType,"\" smil:subtype=\"",$transitionSubType,"\" ",$direction == 0 ? "" : "smi… 219 my $direction = pop @_; 253 …print $OUT " <text:p text:style-name=\"P3\">Direction: ",$direction == 0 ? "forward" : "r…
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/aoo42x/main/offapi/com/sun/star/sheet/ |
H A D | Shape.idl | 52 <p> If the underlying table layout direction is left to right 55 <p> If the underlying table layout direction is right to left 63 <p> If the underlying table layout direction is left to right 66 <p> If the underlying table layout direction is right to left
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/aoo42x/main/offapi/com/sun/star/chart2/data/ |
H A D | DataSequenceRole.idl | 61 <dd>values are used as error-information in positive x-direction for 64 <dd>values are used as error-information in negative x-direction for 67 <dd>values are used as error-information in positive y-direction for 70 <dd>values are used as error-information in negative y-direction for
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/aoo42x/main/offapi/com/sun/star/text/ |
H A D | PositionLayoutDir.idl | 33 /** These values specify the layout direction, in which the position attributes 42 /** position attributes are given in horizontal left-to-right direction 48 /** position attributes are given in layout direction of the drawing
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/aoo42x/main/offapi/com/sun/star/sdbc/ |
H A D | FetchDirection.idl | 29 /** indicates in which direction a resultset should fetch next, just for 36 /** The rows in a result set will be processed in a forward direction; first-to-last. 41 /** The rows in a result set will be processed in a reverse direction; last-to-first.
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/aoo42x/main/offapi/com/sun/star/drawing/ |
H A D | GluePoint2.idl | 68 /** this member specifies the escape direction for a glue 69 point. The escape direction is the direction the connecting
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H A D | CameraGeometry.idl | 48 /** is the camera view direction */ 51 /** is the camera up direction */
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/aoo42x/main/idlc/inc/idlc/ |
H A D | astparameter.hxx | 34 Direction direction, bool rest, AstType const * type, in AstParameter() argument 36 AstMember(NT_parameter, type, name, scope), m_direction(direction), in AstParameter()
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/aoo42x/main/editeng/source/items/ |
H A D | svxitems.src | 985 Text [ en-US ] = "Text direction left-to-right (horizontal)" ; 989 Text [ en-US ] = "Text direction right-to-left (horizontal)" ; 993 Text [ en-US ] = "Text direction right-to-left (vertical)" ; 997 Text [ en-US ] = "Text direction left-to-right (vertical)" ; 1001 Text [ en-US ] = "Use superordinate object text direction setting" ;
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/aoo42x/main/offapi/com/sun/star/geometry/ |
H A D | IntegerSize2D.idl | 36 /// Amount of space occupied in the x direction. 41 /// Amount of space occupied in the y direction.
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H A D | RealSize2D.idl | 36 /// Amount of space occupied in the x direction. 41 /// Amount of space occupied in the y direction.
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/aoo42x/main/offapi/com/sun/star/awt/ |
H A D | PopupMenuDirection.idl | 27 /** These values are used to specify the direction in which 32 /** opens on execute in a default direction.
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