Searched refs:dropAction (Results 1 – 6 of 6) sorted by relevance
/aoo42x/main/vcl/source/window/ |
H A D | dndlcon.cxx | 147 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions, in fireDropEvent() argument 164 static_cast < XDropTargetDropContext * > (this), dropAction, in fireDropEvent() 267 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions ) in fireDragOverEvent() argument 284 dropAction, locationX, locationY, sourceActions ); in fireDragOverEvent() 334 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions, in fireDragEnterEvent() argument 352 dropAction, locationX, locationY, sourceActions, dataFlavors ); in fireDragEnterEvent() 402 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions ) in fireDropActionChangedEvent() argument 419 dropAction, locationX, locationY, sourceActions ); in fireDropActionChangedEvent()
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/aoo42x/main/dtrans/source/win32/dnd/ |
H A D | sourcecontext.cxx | 126 void SourceContext::fire_dropActionChanged( sal_Int8 dropAction, sal_Int8 userAction) in fire_dropActionChanged() argument 128 if( m_currentAction != dropAction) in fire_dropActionChanged() 130 m_currentAction= dropAction; in fire_dropActionChanged() 132 e.DropAction= dropAction; in fire_dropActionChanged()
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H A D | source.cxx | 305 sal_Int8 dropAction= fEscapePressed ? ACTION_NONE : in QueryContinueDrag() local 312 dropAction, userAction); in QueryContinueDrag()
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H A D | sourcecontext.hxx | 79 void fire_dropActionChanged( sal_Int8 dropAction, sal_Int8 userAction);
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/aoo42x/main/vcl/inc/ |
H A D | dndlcon.hxx | 56 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions, 63 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions ); 67 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions, 72 sal_Int8 dropAction, sal_Int32 locationX, sal_Int32 locationY, sal_Int8 sourceActions );
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H A D | dndevdis.hxx | 79 …virtual void SAL_CALL acceptDrag( sal_Int8 dropAction ) throw(::com::sun::star::uno::RuntimeExcept…
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