Searched refs:fRaduis (Results 1 – 1 of 1) sorted by relevance
147 double fRaduis = fLogicSize; in transformToScreenBubbleSize() local151 fRaduis = sqrt( fLogicSize / F_PI ); in transformToScreenBubbleSize()154 aRet.DirectionX = m_fBubbleSizeScaling * m_fBubbleSizeFactorToScreen * fRaduis / fMaxRadius; in transformToScreenBubbleSize()
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