Searched refs:fRelativeTextureWidth (Results 1 – 1 of 1) sorted by relevance
65 double fRelativeTextureWidth(1.0); in create3DDecomposition() local74 …fRelativeTextureWidth = basegfx::fTools::equalZero(fSqrtFrontArea) ? 1.0 : fFrontLength / fSqrtFro… in create3DDecomposition()75 fRelativeTextureWidth = (double)((sal_uInt32)(fRelativeTextureWidth - 0.5)); in create3DDecomposition()77 if(fRelativeTextureWidth < 1.0) in create3DDecomposition()79 fRelativeTextureWidth = 1.0; in create3DDecomposition()85 aTexTransform.scale(fRelativeTextureWidth, 1.0); in create3DDecomposition()
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