Searched refs:fTiming (Results 1 – 1 of 1) sorted by relevance
1340 double fTiming = 0.0; in exportAnimEvent() local1366 else if ( aEvent.Offset >>= fTiming ) in exportAnimEvent()1367 nBegin = (sal_Int32)( fTiming * 1000.0 ); in exportAnimEvent()1377 else if ( aAny >>= fTiming ) in exportAnimEvent()1380 nBegin = (sal_Int32)( fTiming * 1000.0 ); in exportAnimEvent()
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