Searched refs:getEmptyTuple (Results 1 – 21 of 21) sorted by relevance
144 return (this == &getEmptyTuple() || in equalZero()150 return (this == &getEmptyTuple() || in equalZero()240 BASEGFX_DLLPUBLIC static const B2DTuple& getEmptyTuple();
164 return (this == &getEmptyTuple() || in equalZero()172 return (this == &getEmptyTuple() || in equalZero()309 static const B3DTuple& getEmptyTuple();
206 return (this == &getEmptyTuple() || in equalZero()228 static const B3I64Tuple& getEmptyTuple();
205 return (this == &getEmptyTuple() || in equalZero()227 static const B3ITuple& getEmptyTuple();
197 static const B2I64Tuple& getEmptyTuple();
201 static const B2ITuple& getEmptyTuple();
33 const B2I64Tuple& B2I64Tuple::getEmptyTuple() in getEmptyTuple() function in basegfx::B2I64Tuple
34 const B2ITuple& B2ITuple::getEmptyTuple() in getEmptyTuple() function in basegfx::B2ITuple
33 const B3I64Tuple& B3I64Tuple::getEmptyTuple() in getEmptyTuple() function in basegfx::B3I64Tuple
33 const B3ITuple& B3ITuple::getEmptyTuple() in getEmptyTuple() function in basegfx::B3ITuple
34 const B3DTuple& B3DTuple::getEmptyTuple() in getEmptyTuple() function in basegfx::B3DTuple
35 const B2DTuple& B2DTuple::getEmptyTuple() in getEmptyTuple() function in basegfx::B2DTuple
119 return (const B2IPoint&) ::basegfx::B2ITuple::getEmptyTuple(); in getEmptyPoint()
131 return (const B2DPoint&) ::basegfx::B2DTuple::getEmptyTuple(); in getEmptyPoint()
131 return (const B3DPoint&) ::basegfx::B3DTuple::getEmptyTuple(); in getEmptyPoint()
131 return (const B3IPoint&) ::basegfx::B3ITuple::getEmptyTuple(); in getEmptyPoint()
221 return (const B3IVector&) ::basegfx::B3ITuple::getEmptyTuple(); in getEmptyVector()
269 return (const B3DVector&) ::basegfx::B3DTuple::getEmptyTuple(); in getEmptyVector()
63 return (const B2IVector&) ::basegfx::B2ITuple::getEmptyTuple(); in getEmptyVector()
100 return (const B2DVector&) B2DTuple::getEmptyTuple(); in getEmptyVector()
215 return (const BColor&) ::basegfx::B3DTuple::getEmptyTuple(); in getEmptyBColor()
Completed in 356 milliseconds