Searched refs:isAreaUpdateOpaque (Results 1 – 6 of 6) sorted by relevance
359 !aFirst->second.getSprite()->isAreaUpdateOpaque( aFirst->second.getUpdateArea() ) || in isAreaUpdateScroll()391 return !pAffectedSprite->isAreaUpdateOpaque( rUpdateRect ); in isAreaUpdateNotOpaque()394 bool SpriteRedrawManager::isAreaUpdateOpaque( const UpdateArea& rUpdateArea, in isAreaUpdateOpaque() function in canvas::SpriteRedrawManager
417 … bool CanvasCustomSpriteHelper::isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const in isAreaUpdateOpaque() function in canvas::CanvasCustomSpriteHelper
361 if( isAreaUpdateOpaque( rUpdateArea, in handleArea()388 bool isAreaUpdateOpaque( const UpdateArea& rUpdateArea,
226 virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const in isAreaUpdateOpaque() function in canvas::CanvasCustomSpriteBase230 return maSpriteHelper.isAreaUpdateOpaque( rUpdateArea ); in isAreaUpdateOpaque()
73 virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const = 0;
95 bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const;
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