Searched refs:isBezierNeeded (Results 1 – 2 of 2) sorted by relevance
102 bool isBezierNeeded() in isBezierNeeded() function in ImplSimpleBezierEntry219 if(aStart->isBezierNeeded()) in ImplPolygonTemplate()293 bool bBezierNeededBefore(rDest.isBezierNeeded()); in setBackwardVector()295 bool bBezierNeededAfter(rDest.isBezierNeeded()); in setBackwardVector()331 bool bBezierNeededBefore(rDest.isBezierNeeded()); in setForwardVector()333 bool bBezierNeededAfter(rDest.isBezierNeeded()); in setForwardVector()464 if(aTestIter->isBezierNeeded()) in remove()
102 bool isBezierNeeded() in isBezierNeeded() function in SimpleBezierEntry293 bool bBezierNeededBefore(rDest.isBezierNeeded()); in setBackwardVector()295 bool bBezierNeededAfter(rDest.isBezierNeeded()); in setBackwardVector()331 bool bBezierNeededBefore(rDest.isBezierNeeded()); in setForwardVector()333 bool bBezierNeededAfter(rDest.isBezierNeeded()); in setForwardVector()464 if(aTestIter->isBezierNeeded()) in remove()
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