Searched refs:mnRestart (Results 1 – 5 of 5) sorted by relevance
152 sal_Int16 mnFill, mnFillDefault, mnRestart, mnRestartDefault; member in sd::RandomAnimationNode214 mnRestart( rNode.mnRestart ), in RandomAnimationNode()240 mnRestart = AnimationRestart::DEFAULT; in init()428 return mnRestart; in getRestart()437 mnRestart = _restart; in setRestart()
270 rOut << rNode.mnRestart; in operator <<()574 case AnimationRestart::DEFAULT : aAnim.mnRestart = 0; break; in exportNode()575 case AnimationRestart::ALWAYS : aAnim.mnRestart = 1; break; in exportNode()576 case AnimationRestart::WHEN_NOT_ACTIVE : aAnim.mnRestart = 2; break; in exportNode()577 case AnimationRestart::NEVER : aAnim.mnRestart = 3; break; in exportNode()808 case AnimationRestart::DEFAULT : aAnim.mnRestart = 0; break; in exportAnimNode()809 case AnimationRestart::ALWAYS : aAnim.mnRestart = 1; break; in exportAnimNode()810 case AnimationRestart::WHEN_NOT_ACTIVE : aAnim.mnRestart = 2; break; in exportAnimNode()811 case AnimationRestart::NEVER : aAnim.mnRestart = 3; break; in exportAnimNode()
306 sal_Int16 mnFill, mnFillDefault, mnRestart, mnRestartDefault; member in animcore::AnimationNode419 mnRestart( AnimationRestart:: DEFAULT ), in AnimationNode()459 mnRestart( rNode.mnRestart ), in AnimationNode()1019 return mnRestart; in getRestart()1028 if( _restart != mnRestart ) in setRestart()1030 mnRestart = _restart; in setRestart()
126 rIn >> rNode.mnRestart; in operator >>()1121 if( rNode.mnRestart ) in fillNode()1124 switch( rNode.mnRestart ) in fillNode()3412 if( rNode.mnRestart != 0 ) in dump()3415 …rNode.mnRestart == 1 ? "always" : (rNode.mnRestart == 2 ? "whenOff" : (rNode.mnRestart == 3 ? "nev… in dump()
206 sal_Int32 mnRestart; member
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