Searched refs:pFirstSlave (Results 1 – 2 of 2) sorted by relevance
1505 const SfxSlot* pFirstSlave = pSibling->GetLinkedSlot(); in CreateSet_Impl() local1506 for ( const SfxSlot *pSlaveSlot = pFirstSlave; in CreateSet_Impl()1522 if (pSlaveSlot->GetNextSlot() == pFirstSlave) in CreateSet_Impl()1606 const SfxSlot *pFirstSlave = pSlot ? pSlot->GetLinkedSlot() : 0; in UpdateControllers_Impl() local1607 if ( pIF && pFirstSlave) in UpdateControllers_Impl()1618 for ( const SfxSlot *pSlave = pFirstSlave; pSlave; pSlave = pSlave->GetNextSlot() ) in UpdateControllers_Impl()1636 if (pSlave->GetNextSlot() == pFirstSlave) in UpdateControllers_Impl()1661 if (pSlave->GetNextSlot() == pFirstSlave) in UpdateControllers_Impl()
237 const SfxSlot *pFirstSlave = pMasterSlot->pLinkedSlot; in SetSlotMap() local238 const SfxSlot *pSlave = pFirstSlave; in SetSlotMap()261 while ( pSlave != pFirstSlave ); in SetSlotMap()
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