Searched refs:ANTIALIASING_DISABLE_TEXT (Results 1 – 5 of 5) sorted by relevance
98 pBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in CanvasCustomSprite()99 pBackBufferMask->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in CanvasCustomSprite()
94 SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in ImplInitVirDev()
2954 bool bNonAntialiased = (GetAntialiasing() & ANTIALIASING_DISABLE_TEXT) != 0; in ImplInitFont()
133 aVirtualDevice.SetAntialiasing(ANTIALIASING_DISABLE_TEXT); in drawText()
259 #define ANTIALIASING_DISABLE_TEXT ((sal_uInt16)0x0001) macro
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