Searched refs:BIFF_ID_SCENARIOS (Results 1 – 3 of 3) sorted by relevance
500 const sal_uInt16 BIFF_ID_SCENARIOS = 0x00AE; variable
890 … case BIFF_ID_SCENARIOS: importScenarios( rStrm ); break; in importFragment()
2980 case BIFF_ID_SCENARIOS: in implDumpRecordBody()
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