Searched refs:EyeToWorldCoor (Results 1 – 2 of 2) sorted by relevance
661 const basegfx::B3DPoint B3dTransformationSet::EyeToWorldCoor(const basegfx::B3DPoint& rVec) in EyeToWorldCoor() function in B3dTransformationSet979 aUp = EyeToWorldCoor(aUp); in CalcNewViewportValues()994 aCorrectedPosition = EyeToWorldCoor(aCorrectedPosition); in CalcFocalLength()
211 const basegfx::B3DPoint EyeToWorldCoor(const basegfx::B3DPoint& rVec);
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