Searched refs:InteractiveSequence (Results 1 – 3 of 3) sorted by relevance
368 class InteractiveSequence : public EffectSequenceHelper class374 …InteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeCo…385 typedef boost::shared_ptr< InteractiveSequence > InteractiveSequencePtr;
122 InteractiveSequence* pI = dynamic_cast< InteractiveSequence* >( pSequence ); in MainSequenceChangeGuard()3363 InteractiveSequencePtr pIS( new InteractiveSequence( xInteractiveRoot, this ) ); in createMainSequence()3452 pIS.reset( new InteractiveSequence( xISRoot, this) ); in createInteractiveSequence()3779 InteractiveSequence::InteractiveSequence( const Reference< XTimeContainer >& xSequenceRoot, MainSeq… in InteractiveSequence() function in sd::InteractiveSequence3810 void InteractiveSequence::rebuild() in rebuild()3815 void InteractiveSequence::implRebuild() in implRebuild()
1408 InteractiveSequence* pIS = static_cast< InteractiveSequence* >( pEffectSequence ); in createSelectionSet()
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