Searched refs:IsBreakObjPossible (Results 1 – 9 of 9) sorted by relevance
812 sal_Bool E3dScene::IsBreakObjPossible() in IsBreakObjPossible() function in E3dScene821 if(!pObj->IsBreakObjPossible()) in IsBreakObjPossible()
247 sal_Bool E3dLatheObj::IsBreakObjPossible() in IsBreakObjPossible() function in E3dLatheObj
189 sal_Bool E3dExtrudeObj::IsBreakObjPossible() in IsBreakObjPossible() function in E3dExtrudeObj
255 sal_Bool E3dObject::IsBreakObjPossible() in IsBreakObjPossible() function in E3dObject
1699 if(!(((E3dObject*)pObj)->IsBreakObjPossible())) in IsBreak3DObjPossible()
101 virtual sal_Bool IsBreakObjPossible();
113 virtual sal_Bool IsBreakObjPossible();
204 virtual sal_Bool IsBreakObjPossible();
232 virtual sal_Bool IsBreakObjPossible();
Completed in 50 milliseconds